商弈商业模拟挑战赛 · 云川市农业板块

结算公式公示

用这份表复算货损、运力、费用、库存和最终排名。适用云川市农业板块的 V5 规则。公式与固定参数赛前公示,随轮次变化的价格、产量、需求和运营系数在对应轮次公布。地图显示的公路距离和当轮地块、土地规则参数参与核算。请用本局订单回执复核实际获配数量和账本金额。

01 单位、开局资本和现金

  • 1 批 = 100 件,1 币 = 100 分。源头申购按整批,普通产业购销、加工和终端申报可按整数件。
  • 本次记账金额 = 新累计精确金额四舍五入到分 − 旧累计精确金额四舍五入到分。货款、运费、预冷、运营、调车、加工、利息、终端收入与配送等按同轮、同付款方、同收款方、同费用科目分组。各费用先分别入账再相加。
  • 投入资本 = 基础资本 + 已确认天使投资。工作人员在准备期按方案确认一次评级。
每队金额(币)
行业基础资本A 级B 级C 级
合作社 R700+70+350
加工厂 M1,200+120+600
经销商 D1,600+160+800
物流 L500+50+250
商业银行 B5,000+150+750

选址后现金 = 投入资本 − 主址公示四轮租金 − 启动货包价。加工厂货包 113 币,含稻谷、大豆、鲜番茄、原料草莓各 1 批。经销商货包 198 币,含包装大米、鲜豆制品、盒装草莓各 1 批。其余行业货包价为 0。例:B 级加工厂选租金 145 币的 I05,剩 1,200 + 60 − 145 − 113 = 1,002 币。

可用现金 = 账面现金 − 待执行订单资金预留。账面现金按实际收支和借还款变化,贷款本金到账时同时增加现金和负债。

02 道路距离、货损、运力与运费

距离 d 取地图公示道路表的公里数,两端各 0.5 公里接入已包含在跨地点距离内。同址距离为 0,不创建同址运输单。每段运输单独核算。四类鲜品每段都用冷链。

正常运输货损率
品类≤30 km>30 至 60 km>60 至 90 km>90 km
原料草莓2%3%5%7%
鲜番茄、鲜豆制品、盒装草莓1%2%3%4%
耐储品0%0%0%0%
  • 本单实到件数 = ⌊(此前累计起运件数 + 本单起运件数) × (1 − 货损率)⌋ − ⌊此前累计起运件数 × (1 − 货损率)⌋。⌊ ⌋表示向下取整。累计按同轮、同收货公司、同商品、同起终点、同运输方式和同货损率计算,拆单不改变这组累计实到量。
  • 本单损耗件数 = 起运件数 − 实到件数。发货方扣起运件数,收货方入实到件数。普通购销和源头采购按起运量付货款,正常货损由买方承担。终端按完好到货量付货款。
  • 每批运力 = 向上取整(d ÷ 30),跨地点至少 1。本单运力 = 每批运力 × 起运件数 ÷ 100。冷链同时占用总运力和冷链运力。
  • 每家物流每轮有 280 总运力、110 冷链运力。剩余 = 上限 − 已用 − 待执行预留。第一或第二轮可花 120 币升级一次,下一轮起增加 40 总运力、15 冷链运力。
  • 买方货款 = 起运件数 ÷ 100 × 每批货价。F 产区和政府仓用公示价格,普通产业贸易由双方议价,同公司调拨货款为 0。
  • 买方运费 = 本单运力 × 合同约定每运力单位运价。预冷费 = 起运件数 ÷ 100 × 目的地公示预冷价,仅适用于从 F 产区购入原料草莓。买方到货总成本 = 货款 + 运费 + 预冷费。折算每批实到成本 = 到货总成本 × 100 ÷ 实到件数,实到 0 件时不折算。
  • 物流载货运营成本 = 起运件数 ÷ 100 × 当轮对应运输运营系数 × (1 + 距离系数 × d)。普通距离系数为 0.02,冷链为 0.03。
  • 调车成本 = 起运件数 ÷ 100 × 0.01 × 最近已启用车场至提货点的公路公里数。相同距离按车场编号选先。调车单列为成本,载货运力按货物起终点计算。物流单笔毛利 = 运费收入 − 运营成本 − 调车成本。具体合同的内部成本明细按权限展示。

03 仓库积压、仓容与加工

仓库积压没有按分钟或库存比例扣货,也没有独立的库存积压费。在每轮 85 分终端结算后,鲜番茄、原料草莓、鲜豆制品、盒装草莓的剩余库存一次归零。冷链能完成运输要求,不能延长跨轮保存期。过期只扣库存,采购款已在成交时扣过。稻谷、大豆、包装大米、耐储豆制品、番茄酱和草莓酱可跨轮。

同类可用仓容 = 地点该类容量 − 该地点现有同类库存 − 该类收货仓容预留。原料、成品分别计算,收货用实到件数。主址按地块公布数据。第二址按行业固定容量:合作社原料 36 批,加工厂原料 24 批/成品 16 批,经销商成品 24 批,物流和银行无货仓容量。

新库存 = 原库存 + 实到进货 + 加工产出 − 起运出货 − 加工领料 − 过期或清算数量。库存和仓容按房间、公司、地块分别记账。

加工 1 批成品所需原料、配方费及加工点
产出原料(批)配方费(币)加工点
包装大米稻谷 181
鲜豆制品大豆 1121
耐储豆制品大豆 2182
番茄酱鲜番茄 2142
盒装草莓原料草莓 1101
草莓酱原料草莓 2182

原料用量 = 成品件数 × 配方对应原料倍数。加工点消耗 = 成品件数 ÷ 100 × 每批加工点。加工厂主址按地块公示每轮加工点,第二址每轮 8 点。加工现金费 = 成品件数 ÷ 100 ×(配方费 + 地块每批能耗附加)。成品的经营成本还要计入原料实际取得成本。耐储豆制品需先花 150 币研发,第一或第二轮可买一次,下一轮生效。

04 产区申购、预留与终端分配

产区

开轮时,期初可售库存 = 上轮剩余可结转量 + 当轮新增成熟量。10 至 15 分前申购首窗,15 分结算;每产区每品首窗最多发期初整批数的一半,向下取整,并受当时库存限制。15 至 35 分前申购第二窗,35 分按剩余整批量结算。35 分配售结束后至 70 分前,F 产区余货可滚售,审核后直接执行。

申购量超过供给时,每队初配 = ⌊可分批数 × 本队有效申购批数 ÷ 有效申购总批数⌋。剩余批次按小数余数由大到小补发,余数相同按行业编号逐轮轮换。先按公司分,再按公司内的订单量分,同余数按订单编号处理。政府收储与终局清偿也按各自公布的权重做整数比例分配。

集中申购审核入队列时,买方按全申购量预留货款、运费和预冷费,各项向上取整到分。承运方预留可能出现的差额,即 max(0,向上取整的运营和调车成本 − 向下取整的运费),并预留总运力、冷链运力(如适用)。收货方同时预留预计实到仓容。配售实际执行时按获配量结算,未获配部分解除预留。

食堂、商超与应急成品采购

75 至 85 分前由经销商报商品、交货地、完好到货量和单价,85 分统一分配。同一经销商、同一商品、同一渠道跨仓报同价,库存不能跨渠道重复承诺。有效报价须在本轮最高限价内并严格高于单位配送成本。低价先分,价同按各队需求比例和轮换顺序分到整数件。

为交付获配完好件数所需起运量 = ⌈(此前累计实到 + 获配完好件数) ÷ (1 − 货损率)⌉ − 此前累计起运。⌈ ⌉表示向上取整,获配 0 件则起运 0。终端货款 = 获配完好件数 ÷ 100 × 报价。

终端配送费 = 起运件数 ÷ 100 × 每批配送系数。耐储品系数 = 1 + 0.02 × d;鲜品系数 = 2 + 0.06 × d。由系统配送,不占参赛物流运力。单位配送成本 = 配送费 × 100 ÷ 完好交付件数。最低可报单价 = 该成本向下取整到分后 + 0.01 币。这条底线只覆盖配送,经营盈亏还要算进货成本。终端结算要求经销商可用现金 + 当轮获配收入 − 当轮配送费 ≥ 0。

05 地块怎么买、哪些能转卖

主址在准备期选兼容空地,经工作人员登记,以公示四轮经营权费一次付清。经营中的空地按规则可申请做第二址。每个公司最多一个主址和一个第二经营址,每块地独占。只有商业银行可持有投资储备地,持有上限按本局公示参数。

第 r 轮剩余经营权参考价 = 向上取整到整币(公示四轮费用 × (4 − r) ÷ 4)。经营地在交易轮的下一轮启用。

用地类型与买方总价
方式买方付款默认开放轮
从系统拿空地做第二经营址剩余经营权参考价 + 本行业设备费第 1、2 轮
银行从系统拿空地做投资储备剩余经营权参考价 + 管理费第 1 轮
承接银行挂牌投资地做第二经营址挂牌价 + 管理费 + 买方行业设备费第 2 轮
银行把自有兼容投资地转为第二经营址银行设备费第 1、2 轮

能卖的地只有银行持有、尚未启用经营的投资储备地。由银行挂牌,兼容行业的买家申请作为第二经营址,经工作人员审核后过户。主址、已经转成经营的第二址不能挂牌。承接后的地用来经营,不继续作为投资地倒卖。卖方收到挂牌价,管理费和设备费另付系统。银行自己的投资地要转经营,先撤回尚有效的挂牌。

  • 管理费 = 权利价(系统投资买入用剩余参考价,挂牌承接用挂牌价)× 本局管理费率,四舍五入到分。默认 5%。设备费默认 R 80、M 240、D 100、L 80、B 60 币。
  • 挂牌下限取「剩余参考价 × 下限比例,向上取整到分」与绝对最低价中较高者。挂牌上限取「剩余参考价 × 上限比例,向下取整到分」与绝对最高价中较低者。默认比例 50%–200%,绝对价格 1–100,000 币。
  • 默认每家银行最多持有 1 块投资地,全场最多 2 块,每块默认最多私人转让 1 次。默认申请窗口为第 50–60 模拟分,60 分审核。挂牌须至少公示 5 分,最晚于该轮申请窗口结束时到期。窗口、费率、额度和设备费以本局公开参数为准。

06 贷款、利息与还款

跨行未还本金上限:合作社 1,500、加工厂 2,200、经销商 3,000、物流 800 币。可新增本金取借款方剩余授信、银行 80% 投入资本上限剩余额度、银行可用现金减 20% 投入资本留存三项中的最小值,下限 0。80% 上限向下取整到分,20% 留存线向上取整到分。银行本轮剩余新贷笔数 = 已启用主址公示笔数 + 已启用第二址的 4 笔 − 本轮已放笔数。

本次应计利息 = 本次偿还本金 × 约定每轮利率 ×(还款轮 − 发放轮 + 1)。利率可在 5%–10% 之间议定,计单利,发放轮当轮就计 1 轮。部分还款按实际偿还部分算,本金与利息同时扣款。例:第 1 轮借 200 币、每轮 6%,第 2 轮还其中 100 币,利息 12 币,本次付 112 币,剩 100 币本金。实扣利息按同轮同借贷双方累计分币。

07 政府收储和投放

新局拨付收储预算 200 币。第一轮 85 分关口,若 F1、F2、F3 未售稻谷整批总数 ≥10,收储批数 = min(剩余整批数,20,⌊剩余预算 ÷ 10⌋,储备仓剩余整批容量)。储备仓上限 20 批,按各产区剩余整批数量比例分配,同余数按 F1、F2、F3。收储支出 = 实收批数 × 10 币。

第三轮若 F2 新收稻谷 ≤6 批,仅在 15–35 分前的第二窗开放 G 仓申购。本窗可供 = min(仓内剩余整批,12 − 本窗已投放批数),每家合作社最多申购 4 批,货价 14 币/批。销售收入计政府仓销售账,收储预算继续按原拨款减已支出核算。

08 资产、清算、排名与多局

局内参考总资产 = 现金 + 按清算价估的库存 + 银行应收本金及当轮利息。局内净资产 = 参考总资产 − 负债,负债含未还本金和当轮应计利息。土地残值按 0。局内估值随经营变化。

第 4 轮 85 分先结终端,再清空鲜品。耐储货 清算收入 = 库存件数 ÷ 100 × 每批清算价。清算价为稻谷 4、大豆 5、包装大米 12、耐储豆制品 20、番茄酱 15、草莓酱 20 币。

随后清贷款,每笔到期应付 = 未还本金 + 算至第 4 轮的利息。现金不足时,按各银行应收占比分现金,再按该银行各笔应收占比分给贷款。先向下取整到分,余分按最大余数分配,同余数依银行编号或贷款记录编号顺序。未偿债务 = 应付 − 实际偿还,银行按实际收回入账。

终局净资产 = 清偿后现金 − 尚未偿还债务。资本增长率 =(终局净资产 − 实际投入资本)÷ 实际投入资本。比率四舍五入到小数点后 10 位后,同一行业按增长率排序,增长率相同则未偿债务少者优先,仍相同则并列。代管公司不参与真人名次。

清零与同时运行。鲜品归零只发生在该局自己的轮末,下一轮可继续补货经营。各房间的现金、库存、用地、时间和存档各自独立,可以同时运行。同一局各公司也可以并行谈判和操作,按统一时钟到关口结算。开新局从新账开始,结束并存档会停用该局旧账号,恢复存档会产生新的房间和账号。

Shangyi Business Simulation Challenge · Yunchuan Agriculture

Settlement formulas

Use this reference to check losses, capacity, charges, stock and rankings in the V5 Yunchuan Agriculture scenario. The formulas and fixed constants are public before play. Round-specific prices, yields, demand and operating coefficients are announced in their own rounds. Use the published map distances, current plot and land settings, and your receipts for actual settlement amounts.

01 Units, opening capital and cash

  • 1 batch = 100 pieces. 1 coin = 100 cents. Source purchases use whole batches. Commercial trades, processing and terminal bids use whole pieces.
  • Posted charge = new exact cumulative amount rounded half-up to cents − previous exact cumulative amount rounded the same way. Cumulative amounts are grouped by round, payer, recipient and fee category. This applies to goods, freight, pre-cooling, operating and dispatch costs, processing, interest, terminal receipts and delivery. Each category is posted separately.
  • Invested capital = starting capital + confirmed angel investment. Staff confirm the proposal grade once during setup.
Coins per company
IndustryStarting capitalGrade AGrade BGrade C
Co-op R700+70+350
Processor M1,200+120+600
Distributor D1,600+160+800
Logistics L500+50+250
Commercial bank B5,000+150+750

Cash after site selection = invested capital − published four-round main-site rent − opening stock charge. Processors pay 113 for one batch each of paddy, soybeans, fresh tomatoes and raw strawberries. Distributors pay 198 for one batch each of packaged rice, fresh bean products and boxed strawberries. Other industries pay zero for opening stock. A grade B processor taking I05 at 145 has 1,200 + 60 − 145 − 113 = 1,002 coins left.

Available cash = cash balance − cash held for queued orders. Cash changes when receipts, charges, loan draws or repayments are posted. Borrowing adds both cash and a liability.

02 Road distance, cargo loss, capacity and freight

Use published road distance d in kilometres. Cross-site distances already include 0.5 km access at each end. The same site has distance zero and needs no shipment. Calculate each leg separately. All four fresh goods require cold transport on every leg.

Normal transport loss
Goods≤30 km>30 to 60 km>60 to 90 km>90 km
Raw strawberries2%3%5%7%
Fresh tomatoes, fresh bean products, boxed strawberries1%2%3%4%
Shelf-stable goods0%0%0%0%
  • Sound pieces arriving on this order = ⌊(previous cumulative dispatch + this dispatch) × (1 − loss rate)⌋ − ⌊previous cumulative dispatch × (1 − loss rate)⌋. ⌊ ⌋ rounds down. Group by round, recipient company, product, origin, destination, mode and loss rate. Splitting orders leaves the group's cumulative arrivals unchanged.
  • Loss in pieces = dispatch − arrivals. The sender loses dispatch pieces from stock and the receiver gains sound arrivals. Ordinary sales and source purchases charge for dispatched pieces, so the buyer bears normal loss. Terminals pay for sound arrivals.
  • Capacity per batch = ceil(d ÷ 30), at least 1 for cross-site shipping. Capacity used = capacity per batch × dispatch pieces ÷ 100. Cold shipping uses both total and cold capacity.
  • Per carrier per round there are 280 total and 110 cold units. Remaining = limit − used − reserved. A one-time 120-coin upgrade in round 1 or 2 adds 40 total and 15 cold units from the following round.
  • Goods payment = dispatch pieces ÷ 100 × price per batch. F sites and the government depot use published prices. Companies negotiate ordinary trade prices. Internal transfers have zero goods payment.
  • Buyer freight = capacity used × agreed price per capacity unit. Pre-cooling = dispatch pieces ÷ 100 × destination plot's pre-cooling charge, only for raw strawberries from F sites. Buyer acquisition cost = goods + freight + pre-cooling. Cost per arrived batch = acquisition cost × 100 ÷ sound pieces received. Leave it undefined when none arrive.
  • Carrier loaded operating cost = dispatch pieces ÷ 100 × published round operating coefficient for the mode × (1 + distance coefficient × d). The distance coefficient is 0.02 for ordinary transport and 0.03 for cold transport.
  • Dispatch cost = dispatch pieces ÷ 100 × 0.01 × road kilometres from the nearest active depot to pickup. Ties use depot code order. Dispatch is a separate cost, with loaded capacity calculated from the shipment endpoints. Carrier gross margin = freight revenue − operating cost − dispatch cost. Internal figures on a particular contract follow its visibility permissions.

03 Inventory, warehouse limits and processing

Stockpiling incurs no per-minute or percentage storage loss and no separate stockpiling fee. After the minute 85 terminal settlement in each round, remaining fresh tomatoes, raw strawberries, fresh bean products and boxed strawberries expire in full. Cold transport does not extend shelf life across rounds. Expiry removes stock without charging the original purchase again. Paddy, soybeans, rice, shelf-stable bean products, tomato sauce and strawberry jam carry over.

Available storage by category = capacity − held stock − inbound capacity reservations at the site. Raw and finished goods count separately. Receipts use sound arrivals. Main sites use published plot capacities. Second sites have fixed capacity: co-op 36 raw batches, processor 24 raw and 16 finished, distributor 24 finished, logistics and bank zero.

New stock = old stock + sound receipts + processing output − dispatch − materials consumed − expired or liquidated stock. Stock and space are tracked by room, company and site.

Inputs, recipe fee and processing points per output batch
ProductInput (batches)Fee (coins)Points
Packaged rice1 paddy81
Fresh bean products1 soybeans121
Shelf-stable bean products2 soybeans182
Tomato sauce2 fresh tomatoes142
Boxed strawberries1 raw strawberries101
Strawberry jam2 raw strawberries182

Input pieces = output pieces × recipe input multiplier. Points used = output pieces ÷ 100 × points per batch. A processor's main site uses its posted per-round limit and its second site gets 8 points per round. Processing cash charge = output pieces ÷ 100 × (recipe fee + site's energy surcharge per batch). Product cost also includes the cost of acquiring the inputs. Shelf-stable beans require one 150-coin research purchase in round 1 or 2, effective the following round.

04 Source allocation, reservations and terminal bids

Source sites

At round opening, stock available for sale = eligible carry-over + newly mature supply. Apply from minute 10 up to 15 for the first allocation at 15. Each F site's first-window limit is half its opening whole batches for each good, rounded down and capped by current stock. The second window runs from 15 up to 35, with remaining whole batches allocated at 35. Remaining F goods can be sold after approval after the minute 35 allocation and before minute 70.

When demand exceeds stock, initial allocation per company = ⌊available batches × company's valid requested batches ÷ total valid requested batches⌋. Distribute leftover batches by largest fractional remainder, with ties using industry code order rotated each round. Allocate to companies first and then to their orders by quantity, with order number for tied remainders. Reserve purchases and final debt clearing use the same integer method with their stated weights.

On staff approval of a central application, reserve the buyer's full goods, freight and pre-cooling estimates, each rounded up to a cent. Reserve the carrier's potential deficit, max(0, operating and dispatch costs each rounded up − freight rounded down), and the needed fleet capacity. Reserve estimated inbound storage at the receiving site. Settle on the actual award and release unused reservations.

Canteen, supermarket and emergency finished-goods procurement

From minute 75 up to 85, distributors bid with product, origin, sound arrival quantity and unit price. At 85, valid bids must meet the round price cap and strictly exceed unit delivery cost. Use one price for the same company, product and channel across warehouses, and avoid promising the same stock to multiple channels. Lower prices are filled first, with ties allocated by demand and rotating priority to whole pieces.

Dispatch required = ⌈(previous cumulative arrivals + awarded sound pieces) ÷ (1 − loss rate)⌉ − previous cumulative dispatch. ⌈ ⌉ rounds up. A zero award dispatches zero. Terminal receipts = awarded sound pieces ÷ 100 × bid price.

Terminal delivery fee = dispatch pieces ÷ 100 × delivery coefficient. For shelf-stable goods the coefficient is 1 + 0.02 × d; for fresh goods it is 2 + 0.06 × d. System delivery uses no player carrier capacity. Delivery cost per arrived batch = fee × 100 ÷ sound delivered pieces. Minimum bid = that cost rounded down to cents + 0.01 coin. Include purchase cost when assessing profit. To settle, the distributor's available cash + awarded receipts − delivery fees for the round must be at least zero.

05 Buying, activating and reselling plots

Staff assign compatible unoccupied main sites in setup at the full four-round published fee. During play, companies can apply for one compatible second site. Each plot is exclusive. Commercial banks alone can hold investment reserve plots, subject to the published room limits.

Remaining rights reference price in round r = ceil(four-round published fee × (4 − r) ÷ 4) to a whole coin. Operating sites activate the following round.

Transaction type and buyer total
TypeBuyer paysDefault rounds
Vacant second operating site from systemRemaining reference + buyer equipment1 and 2
Vacant investment plot bought by a bankRemaining reference + management fee1
Listed investment plot bought as second operating siteAsking price + management fee + buyer equipment2
Bank activates its own compatible investment plotBank equipment fee1 and 2

Resale is available for unactivated bank investment plots. The bank lists the plot. A compatible buyer applies for it as a second operating site, and staff approve the transfer. Main and operating second sites cannot be listed. The buyer cannot continue flipping the acquired plot as an investment. The seller gets the asking price, and system fees go to the system. A bank must withdraw an active listing before activating the site itself.

  • Management fee = relevant rights price (remaining reference for system investment purchase, asking price for a listing purchase) × the room rate, rounded half-up to cents. Default is 5%. Default equipment fees are R 80, M 240, D 100, L 80, B 60 coins.
  • Minimum ask = max(absolute minimum, reference price × floor ratio rounded up to cents). Maximum ask = min(absolute maximum, reference price × ceiling ratio rounded down to cents). Default ratio range is 50%–200%, with absolute bounds of 1 and 100,000 coins.
  • Default investment limits are 1 per bank, 2 across the room and 1 private transfer per plot. Apply between simulated minutes 50 and 60, with staff approval at 60. Default listing notice is 5 minutes, with expiry no later than that round's application deadline. Use current room settings for fees, windows and limits.

06 Loans, interest and repayments

Borrower principal caps across all banks are R 1,500, M 2,200, D 3,000 and L 800 coins. New principal allowed is the minimum of remaining borrower credit, the bank's remaining principal allowance of 80% of invested capital, and available bank cash less its 20% reserve, with a zero lower bound. Round the 80% cap down and the 20% floor up to cents. Remaining new loan count = active main-site allowance + 4 for an active second site − loans already issued this round.

Exact interest on a repayment = principal being repaid × agreed round rate × (repayment round − issue round + 1). Rates are 5%–10% per round, simple interest, including the issue round. Principal and its interest are paid together. If 200 is borrowed in round 1 at 6% and 100 principal repaid in round 2, interest is 12 and payment is 112, with 100 principal left. Interest is posted using cumulative cents for the same round and borrower–bank pair.

07 Government purchases and reserve sales

A fresh game budgets 200 coins. At minute 85 of round 1, if F1, F2 and F3 together have at least 10 unsold whole paddy batches, purchase batches = min(whole unsold batches, 20, ⌊remaining budget ÷ 10⌋, available whole depot capacity). Depot capacity is 20 batches. Allocate by unsold whole batches, with F1/F2/F3 tie order. Purchase expenditure = purchased batches × 10 coins.

In round 3, if F2's new paddy harvest is at most 6 batches, G opens only in the second source window from 15 up to 35. Available batches = min(whole batches in stock, 12 less batches already released in the window). Each co-op may request up to 4 batches at 14 coins per batch. Sales are recorded in the depot's sales account. Procurement budget remains the original appropriation less expenditure.

08 Assets, clearing, ranks and concurrent rooms

In-game asset estimate = cash + stock at salvage value + loan principal and current interest receivable. Estimated net assets = assets − liabilities, including unpaid principal and current interest. Land residual value is zero. The estimate changes as the game proceeds.

At minute 85 of round 4, settle terminals, expire fresh goods and then liquidate remaining eligible stock. Salvage income = stock pieces ÷ 100 × price per batch. The prices are paddy 4, soybeans 5, packaged rice 12, shelf-stable bean products 20, tomato sauce 15 and strawberry jam 20 coins.

Clear loans next. Amount due = unpaid principal + interest through round 4. If cash is short, split it by amounts due to each bank, then by amounts due on that bank's loans. Round down to cents and distribute the remainder by largest fractions, breaking ties by bank number or loan record ID order. Unpaid debt = amount due − amount recovered. Banks post actual recoveries.

Final net assets = cash after clearing − unpaid debt. Capital growth rate = (final net assets − actual invested capital) ÷ actual invested capital. Round the ratio half-up to 10 decimal places. Rank within each industry by growth, then by lower unpaid debt. Exact ties share rank. Host-managed companies are excluded from player rankings.

Expiry and simultaneous play. Fresh stock expires at the end of its own room's round, and players can replenish it next round. Room cash, stock, land, clock and saves are separate. Several games can run in parallel. Companies in one room may negotiate and act at the same time and share that room’s settlement gates. A fresh game starts with a new ledger. Ending and saving disables that game's old cards. Restoring a save creates a new room and new cards.